Great demon is also another good spell because the monsters it summons are actually strong, instead of some useless weaklings. You have to go to any Mana Stone, talk with it and you can. by Ashley Shankle Getting those third-tier classes in Trials of Mana isn't quite the headache it was in the original Super Famicom game, but it can be a runaround if luck isn't on your side. This makes them susceptible to even more damage. Your first class change will be when your character reaches level 18. Seed chests in Trials of Mana, and where you may be able to farm them effectively. The Demon breath spell not only deals significant damage to enemies but it also decreases their magic defense. This class requires the Bottle of Blood item.ĭark Shaman increases Charlotte’s damage by a large margin. This will help you out a lot especially when fighting bosses. Youll eventually trial every character through new playthroughs in order to complete the achievements tied to each class. Necromancer gives you the ‘Black Curse’ spell which is very strong as it decreases all of the enemy’s attributes, meaning you’ll be able to dish out more damage and the enemy will deal less damage. This one from Trials of Mana Charlotte classes requires the Bottle of Ashes item. Dragon Master gets a little more attack power through its class ability, but Fenrir Knight gets the attacker passive, which evens it out again. Saint Beam is a decent spell, but it isn’t anything too powerful. Fenrir Knight Trials of Mana Riesz Best Class Riesz’s Dark Side classes are almost exactly the same class, although Fenrir Knight has an OP costume and multi-target stat downs, which give it the edge. Paladins can learn saber magic to imbue their allies’ attacks with the light element. They can use shields, weapons, and healing magic to defend their allies PALADIN (Class 3) A stamina-based, defensive class. Knights are proficient at both attack and defense. If you choose Sage, all of the spells you unlocked with Priestess will now become multi-target, but this won’t really be of that much help as those spells aren’t strong enough for the late game. LIGHT CLASSES KNIGHT (Class 2) A protector class.
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